do) grants immunity temporarily to both the lava and the Lethal Lava Burn, just not for very long.Ĭheck out the Calamity and the Thorium wikis for info on those. Lava Charms, or anything that grants the Lava Immunity Meter (like the Lava Charm, Lava Waders, etc. They don't stack, but you still should use the Obsidian Skin Potions for protection against lava itself. The Obsidian Rose drops the debuff down to 3 life/second. Obsidian Skin Potions still are useful against it, dropping the life drain down to 13 life/second, but there is a more effective item. Another thing to be aware of if you are insane enough to play this on Revengence : Death (Calamity), lava still will harm you from the debuff Lethal Lava Burn, even with Obsidian Skin Potions, draining 18 life/second. Certain mods (luiafk, Thaumaturgy, etc.) allow for infinite potions, and one of those is (almost always) Obsidian Skin Potion. You don't even need to kill Skeletron for the Mechanic some mods let you buy wire beforehand, and you can also just line the moat with Depth's Rock for a similar, albeit different effect. Made an account just to write this, also all of this can be done post-Skeletron. It'll likely still break into the base, but that would take a while, and by that time you would likely have seen it, broke the obsidian and plugged the hole. Put a couple pumps in there and boom, when lava does actually get through it will have to break through obsidian, heavily slowing it down for as long as you have all pumps active and protected and the water in the box is still existing. Put a pump into the box (or the Aquatic Depths if you don't feel like putting a box in the base) and make a large moat consisting of Lava Bricks and Blast Bricks. You could probably make a box out of (background walls included) Depth's Rock, then surround it with lots of Fire Bricks. Not to worry 2 Aquaite Bars and 50 Marine Rock makes 250 Depth's Rock. Depth's Rock makes infinite water at all times, but if mined it drops Marine Rock. Just an idea, but I believe Thorium adds the "Aquatic Depths" to the western ocean. heroes in the later version where lava would eat up everything wouldn't really have time to think about such phylosophical stuff, since they would be mostly busy running for their life XDīy the way, does it destroy obsidian too? since that naturally forms where lava contacts water. so the "apocalypse survivor" adventurer and others there are safe and thus can wonder about things like the true value of the lost surface, or how they miss sunlight and stuff. right? so grabbing the altar could be only possible in a fast speedrun, right?īy the way, thinking more on the earlier version I tried that turned into more of a drow challange, I think that got more a "post-apocalytic" setting, than "apocalytic", like, sure, lava destroyed the entire surface, and is mostly occupying it, but otherwise as long as you prevent it from coming down the caverns, it's mostly safe there. which you can't really do before WoF is down. and you can't fight plantera before all 3 mech bosses are down. You couldn't move the Lizhard altar before defeating Golem at least once though, or can you? which you can't do pre plantera even if you break into the temple.
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